Working with LUTs in Premiere Pro – Part 1

February 14, 2016

Learn how to color correct with LUTs in Premiere Pro and the Lumetri Panel. Especially if your color correcting with RAW-, Log- or flat- recorded images.


Part 7: The Premiere Pro Desert Island Challenge

Are you a NASCAR fan? I don’t particularly watch many races—but I appreciate the skill and craftsmanship of every aspect of professional stock car racing. Especially NASCAR, where the cars are heavily regulated in an attempt to remove the performance of the cars to measure the performance of the race teams.

And there’s nothing more impressive than watching an entire field of cars pull into the pits for a refill, change of tires and performance tweaks.

The difference between a good pit stop and a bad pit stop is measured in tenths of seconds—and has literally won (and lost) races. Being a member of a NASCAR Pit Crew, especially for an elite, accomplished race team, requires precision, efficiency, and a willingness to have your specific role in the pit crew being mercilessly measured by the stopwatch.

What does a NASCAR Pit Crew have in common with today’s Insight, LUTs in Premiere Pro?

Like the pit crew, Premiere Pro CC 2015 put an emphasis on a streamlined workflow. It’s a carefully measured interface designed to speed up the color grading process for a knowledgable colorist. And Adobe integrated LUT management in two different places in the Lumetri panel.

This is a terrific workflow enhancement.

Unless you’re not practiced and schooled in the science of color correction. Like the newbies in this video of a corporate team-building exercise trying to execute a tire change ‘at speed’… it’s not until they’ve been through the exercise slowly and with instruction that they get a sense of what a Pit Crew does (you only need to watch the first :30 seconds of this clip):

You’re going to learn three things about working with LUTs in Premiere Pro

First, you’ll learn how to deconstruct and analyze a LUT, so you know how to work with it 

This Insight will recap information about evaluating LUTs found elsewhere on Mixing Light but put it in specific context of Premiere Pro CC 2015 and the Lumetri Panel.

Second, you’ll learn about the ‘Order of Operations’ in the Lumetri Panel—especially when working with LUTs

The Lumetri Panel has two specific places for inserting LUTs—and we’ll look at both of them and how Adobe is thinking you’ll use them.

Third, you’ll learn why you may want to apply your ‘Camera Patch’ LUTs in the ‘Creative’ section of the Lumetri Panel

Once you learn how to analyze a LUT you’ll start to understand why you’ll often want to apply your ‘Input LUT’ in the ‘Look LUT’ pull-down, especially if you’re working with 3rd party LUTs.

After watching this Insight, you will probably find it useful to revisit my series on Understanding LUTs. Here’s the first Insight in that multi-part series:

What is a LUT (and how do you use a LUT for color correction)?

Also, Robbie recently did an interesting Insight on how to put your own LUTs into Premiere’s pull-down menu, so you don’t have to keep selecting your favorite LUTs through the much slower ‘browse’ dialog box:

Adding Technical & Creative LUTS To The Lumetri Color Panel

In Part 2 you’ll learn how to optimize your workflow using LUTs in the Lumetri panel

We’ll continue this conversation, exploring how to put more complicated color grades together—quickly and efficiently. Hopefully, by the time we’re done with Part 2, you’ll feel like a NASCAR Crew Chief when it comes to dealing with LUTs in the Lumetri Color Panel.

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Homepage Forums Working with LUTs in Premiere Pro – Part 1

  • R.NeilHaugen

    Nice job of course. What you’re getting to there near the end seems really towards using the Basic tab to feed a camera patch or tech LUT the best “look” of the clip. Is this headed towards putting something like LUT Buddy after the Lumetri in the Effects panel for placing a film or Look type LUT, and using the Color Wheels and Curves tabs of Lumetri to take the tech-corrected sugnal and feed it to the “look” LUT?

  • bela.pesics

    btw. what’s the matter with the newer releases moving LUTs to a legacy folder (and removing them from the scroll down menu)?

  • bela.pesics

    fired too early… probably the clipping ones got hidden 🙂

  • Patrick Inhofer

    More mundane than that… the ones moved to the Legacy folder were licensed to Adobe. I think the licensing ran out… or something similar. They’re there for compatibility in legacy projects. If you use them, just be aware you may lose them in an upcoming update.

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