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How To Use The Sapphire S_Ultraglow ResolveFX

In Part 2 of Jason Bowdach's series on glow effects, get a close look at the Sapphire S_UltraGlow and the additional options it offers.

How To Compare Grades With Clients In Baselight LOOK

In Part 17 of our 'Learning Baselight' series, Luke Ross compares grade versions using Baselight's powerful 'cursor' and Jobs manager.

Contrast Adjustments: Which Is The Right Tool For You?

In Part 3 of Cullen Kelly's 'Flexing Fundamentals' series, learn how to think about organizing contrast adjustments to improve your results.

Remote Media Sharing & Collaboration - Featuring Hedge's Postlab

Mixing Light Contributors talk with Hedge.video's Isaac Terronez about affordable remote collaboration using Postlab and Postlab Drive.

Using Color Grading To Tell A Decades-Long Story

Colorist Joey D'Anna breaks down his color grade of an indie feature - showing how he executed the goals & technical challenges of this film.

Edit Faster With 10 Keyboard Tips & Tricks For DaVinci Resolve

Learn 10 essential keyboard shortcuts you can bind on the DaVinci Resolve edit page to speed up your editing workflow.

Learning To Work Quickly Using The 'Glow' Resolve FX

Glow effects are versatile - but you can waste time fiddling with their controls. Learn how to work with the Glow Resolve FX, intentionally.

How To Upgrade Your Contrast, Pivot, Lift, and Gain Adjustments

Learn why colorist Cullen Kelly loves Contrast-Pivot for his contrast adjustments - and how you can upgrade them for more nuanced control.

Managing Timelines For Efficient Grading Operations In Baselight

In Baselight Student, learn how to copy and paste grades to shots & scenes, including the ‘intelligent paste’ & using the Playback Filter.

Extending the life of old computers? Becoming a Contributor?

This lively Office Hours answers questions on extending the life of an old computer, becoming a Contributor, and impressions of Resolve 18.

Film Print Emulation: A Deep Dive Into The Filmbox OFX Plugin

In this deep dive into the Filmbox OFX plugin learn its basic operation, features, and how it compares to alternate film print emulators.

Better Keying Using DaVinci Resolve’s 3D Keyer

Are you pulling a key for color grading and Resolve's HSL keyer isn't doing it? This dive into the 3D Keyer may get better results, faster.

Flexing Fundamentals: The Hidden Power of the Offset Wheel

In a new series on Primary color corrections, Cullen Kelly explores the hidden strength of the Offset Wheel - when working color-managed.

Leverage The Power of Resolve 18’s New Magic Mask ‘Object Tracker’

New in Resolve 18 is the ‘object tracker mode’ in Magic Mask. Learn to use it for color grading and advanced blurring workflows.

Keying In Baselight And The, No-Kidding, Useful Baselight Sausage

In Part 14 of Learning Baselight Student series, Luke Ross shows creating keys using Baselight's DKey and HueAngle tools. Plus, sausages.

Charting Gamma Curves, REC-709a, Premiere 2022 Color Management

Team Mixing Light, and members, discuss Log Gamma curves, revisit Rec-709a, Premiere Pro 2022's color management, and declining job offers.

Texture Management - BYO Advanced Unsharp Mask tool in RGB & LAB

In Part 4, Hector Berrebi shows how to add clipping and range controls to our basic Unsharp Mask node tree in DaVinci Resolve in LAB and RGB.

How To Build Your Own ‘RGB Crosstalk Curves’ Node Matrix

In Part 7 of Cullen Kelly's 'Visual Math' series, rebuild Resolve’s RGB Mixer with splitter/combiner nodes to control with Custom Curves.

Streaming Dolby Vision, REC-709a, And Consumer OLED Displays

Team Mixing Light, and members, discuss streaming Dolby Vision mp4s; Rec. 709a (what is to be done); and consumer displays for grading.

ResolveFX Surface Tracker Part 2 - Executing Beauty Work Within Fusion

In Part 2, Igor Ridanovic leverages the stabilization work of the new Surface Tracker plugin to execute beauty work on the Fusion page.

Learning Baselight - Tracking Shapes with Keyframes and the Area Tracker

In Part 13, Luke Ross teaches you how to track shapes manually, using keyframes, and automagically, using Baselight Student's area tracker.

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