Dolby Vision 2 Is Here: What Every Colorist Should Know in 2026

April 15, 2026

Learn what Dolby Vision 2 means for colorists: new tiers, Authentic Motion de-judder, ambient-light metadata. But where's creating courage?


Series
Quick Summary

Dolby Vision 2 arrives in 2026 with two consumer tiers, new ambient-light metadata, and per-shot Custom Motion Smoothing (branded Authentic Motion). Dolby’s Tom Graham, Samuel Bilodeau, and Nate McFarlin join Zeb Chadfield, Joey D’Anna, and Patrick Inhofer to explain what changes, what doesn’t, and the timeline.

A conversation with Dolby’s team about the first major Dolby Vision expansion in years – and why your workflow does not change. Yet.

Last December, I stumbled across a quiet flurry of updates in Dolby’s knowledge base. They had added new HDR display guidance, fresh bias light documentation, and a growing library of content creation best practices. Most of it hadn’t crossed my radar. So I reached out to Tom Graham at Dolby and asked for a catch-up session before NAB. He brought his team.

For this Office Hours, I’m joined by three voices from Dolby and two Mixing Light contributors who grade Dolby Vision professionally every day. From Dolby: Tom Graham on evangelization and creator relations, Samuel Bilodeau on product design, and Nate McFarlin, Staff Content Engineer for Commercial Partnerships, on reference displays and measurement. From Mixing Light: Zeb Chadfield and Joey D’Anna. We cover the Dolby Vision 2 launch, the new two-tier consumer structure, the Authentic Motion de-judder feature, ambient-light metadata, the state of HDR reference displays in 2026, and what working colorists need to know right now.

The short answer to the last question, as Tom puts it: for the next six to eight months, you don’t need to change anything at all. The tool partners – Blackmagic, FilmLight, and ColorFront – are receiving kits from Dolby as we speak. What you need to know today is the shape of what’s coming, and why the creative community’s choices matter more than ever for the consumer viewing experience.


“I’ve always been on board with the overarching concept of Dolby Vision, which is characterize the creative intent as much as humanly possible, get as much information about what I’m seeing in the color suite and what I’m perceiving in the color suite, and then figure out how to get as much of that to the consumer as possible.”

Joey D’Anna, Colorist
Mixing Light contributor Joey D’Anna

Key Takeaways

By the end of this Insight, you should understand how to:

  • Tell the two Dolby Vision 2 tiers apart – how Dolby Vision 2 TV and Dolby Vision 2 Max deliver differently at the consumer end.
  • Grade with new ambient-light metadata in mind – how Dolby Vision 2 captures your bias light and perceived black step-out and carries it to the viewer.
  • Apply Custom Motion Smoothing (Authentic Motion) per shot – where de-judder came from, why Dolby built it, and how the 0-15 scale maps to consumer screens, and which consumer displays can implement your decisions.
  • Navigate the 2026 HDR reference display market – new options from Sony, Flanders Scientific, Eizo, ASUS, Apple, and where micro-LED fits in.
  • Recognize what changes in your workflow today and what doesn’t – and why your current Dolby Vision sessions stay exactly as they are.
  • Find Dolby’s free training, knowledge base, and the new Dolby Creators Discord – the resources mentioned in this conversation.
  • Think about creative courage in HDR – Tom, Sam’s, and my teaser for our next Dolby conversation.

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