Understanding the Color Pucks In The FCP X Color Board

Understanding the Color Pucks In The FCP X Color Board

May 3, 2013

Are you struggling with getting good results from the FCP X Color Board? Learn how to analyze its image processing and build a custom workflow.


In Part 1 of this series, we took a look at Final Cut X’s Exposure controls. We examined how they interacted with each other and gained some insights into what order we might want to use those controls. In this article, we’ll explore the Color controls.

Like the Exposure controls, we have four ‘pucks’ that allow us to manipulate the image… but instead of brightness, we are manipulating color.

There’s an overall Master control, plus three tonal controls… Shadows, Midtones, and Highlights.

The questions at hand:

  • How much do these controls overlap with each other?
  • How much do these controls affect our Exposure settings (if at all)?
  • Does there seem to be a logical ‘order of operations’ that we can infer to help us determine which controls to manipulate first?

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