Pulling Basic Green Screen Keys & Managing Transparency
It’s hard to believe, but even with 600+ Insights in the Library, we’ve never covered the topic of pulling a green screen key and managing transparency/alpha channels in DaVinci Resolve.
So, in this Insight, I want to explore using the 3D keyer for a green screen key – mainly because of its de-spill functionality. After pulling the key, I’ll then show how to add an alpha output so your foreground can be composited over a background plate.
With the composite working, I’ll move next to rendering out the background & foreground while maintaining the alpha channel.
Finally, as an added bonus, we’ll continue the transparency discussion by exploring rendering out graphics that have an existing alpha channel.
As always, if you have something to add to the conversation or have any questions please use the comments below.