How Can You Avoid Adding Visual Artifacts When Sharpening Your Images?

May 9, 2022

Are you adding RGB artifacts into images when sharpening? How is Midtone Detail different (in DaVinci Resolve)? Plus, sharpening in LAB space.


Series

Texture Management Part 2: Selectively Using Sharpen, Midtone Detail, and LAB (using DaVinci Resolve)

In my previous Insight in this series, you learned about the concept of texture control & management.

In Part 2 of this series we start talking about node based color management and working on the L channel of the Lab color space. Our goal is to overcome the color artifacts created by RGB sharpening (a type of chromatic abberation).

Digging Deeper on L*a*b

Though briefly mentioned in this video, this is a point worth elaborating upon: Sharpening and manipulating textures on the L channel is a well established practice coming from still photography practices and dating back to the late 90’s-early 2000’s. Dan Margulis’s 2005 influential book “Photoshop LAB Color: The Canyon Conundrum and Other Adventures in the Most Powerful Colorspace”  (try to find a first edition 😉 ) helped entrench this technique.

Lab is an interesting color space – also known as CIELAB or L*a*b. It’s a perceptual color space (mimicking our visual system) and its gamut matches the entire gamut of human photopic (daylight) vision.

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