Texture Management - BYO Advanced Unsharp Mask tool in RGB & LAB

In Part 4, Hector Berrebi shows how to add clipping and range controls to our basic Unsharp Mask node tree in DaVinci Resolve in LAB and RGB.

Deconstructing Blur, Mist, and Unsharp Mask Operations

In Part 3 of Hector Berrebi's 'Texture Management' series, learn what blur is doing to your images and build an Unsharp Mask using nodes.

How Do You Avoid Adding Visual Artifacts When Sharpening Your Images?

Are you adding RGB artifacts into images when sharpening? How is Midtone Detail different (in DaVinci Resolve)? Plus, sharpening in LAB space.

An Introduction to Texture Management (using DaVinci Resolve)

In the start of a new series, colorist & educator Hector Berrebi defines the terms and tools of the important concept: Texture Management.

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