Revisiting Temporal and Spacial Noise Reduction in DaVinci Resolve

January 18, 2020

Take a fresh look at Resolve Studio's native noise reduction tools. Learn the process for working through the Temporal and Spacial toolsets.


Series
Day 18: 24 Insights In 24 Days – 2020 New Year Marathon!

Revisiting Noise Reduction Part 1 – Resolve Studio’s Native Tools

No editor or colorist enjoys video noise. Neither do our clients. It’s distracting and pulls focus away from the talent. Luckily, we have a wide array of tools to help us reduce or remove video noise within DaVinci Resolve 16.

Previously, Robbie did a fantastic insight series on video noise reduction but I thought it was worth revisiting the topic as its been over 4 years since that Insight series, and both DaVinci Resolve and Neat Video (now at version 5) have come a long way both in terms of performance and noise reduction quality.

How does Resolve Studio’s built-in toolset work?

In the first part of this series, you get up close and personal with Resolve’s updated built-in noise reduction tools. Owners of the Studio version of Resolve can leverage the significantly improved Spatial and Temporal noise reduction tools. You’ll learn how to quickly apply noise reduction, how the different parameters work, and how to visually see what details they’re targeting. You also see the logical order of operations as you work from the Temporal to Spatial toolsets.

Coming Up

In Part 2, we’ll take a look at the recently updated OFX plug-in from the team at Neat Video.  We’ll explore how it works, take a look at its brand new visual feedback tools (among other new features), and check out the results as compared to the built-in tools within Resolve 16. Also, it’s a fantastic option if you’re not working with the Studio versions of Resolve.

Footage courtesy of Anthony Meindl’s Actor Workshop

-Jason

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Comments

Homepage Forums Revisiting Temporal and Spacial Noise Reduction in DaVinci Resolve


  • andi winter
    Guest

    well, for this kind of shots temporal noise reduction will always hit its borders. and with this kind i mean shots, where you have something moving fast before a relatively uniform area. the algorithm gets confused and you can see the background moving with the moving object in front. neat does a better job but still has to fight with the same problems. you could try to isolate the reddish wall and feed this into a TNR and put it on top with a layer construction. sometimes it helps. also, trying to reduce the number of frames taking into account will help. 1 will produce less motion artefacts.


  • Jason Bowdach
    Guest

    Good suggestion! I should have shown what 1 frame looked like.
    Unfortunately, for that second clip, I didn’t find any parameters (spatial or temporal) that really helped entirely remove the jitter compression noise but we’ll see how Neat fares in the Part 2.


  • Cesar P
    Guest

    Very interesting. I’ve had the same issue with DSLR footage noise reduction in Resolve, the 8 bit compression doesn’t help either.


  • Barrett K
    Guest

    Slightly off topic – But are those some Cherry MX Blue keyboard clicks I hear in the background? 🙂 Love me some mech keyboards

    Thanks for the great video

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