A Powerful New ResolveFX Plug-in You Need To Use
The public beta of Resolve 18 was announced just before NAB and is now available for download. Among hundreds of new features – one has stood out to me as a favorite: the Depth Map ResolveFX plug-in. In this Insight, I want to focus on what it is, how it works, and how you can use it in your day-to-day grading.
What Is A ‘Depth Map’?
The Depth Map plug-in generates a grayscale representation of the 3D depth of an image. These depth maps are most commonly seen as a render pass for CG assets, where all the geometry of a scene is known. They are also sometimes called Z-depth passes.
These greyscale maps represent depth via brightness:
- White represents objects closest to the camera.
- Black represents objects the furthest away from the camera.
The resulting image can be used as a matte/alpha channel for color grading, or as an input for various other depth-aware tools.

