ACES 2.0 Volumetric Gamut Mapping – In Action

May 21, 2026

Colorist Billy Causey demos: ACES 2.0 vs 1.3 in SDR, the new JMH gamut, why your tools react differently, and eliminating red inversions.


Series
Quick Summary

ACES 2.0 ships with a fundamentally different gamut model than ACES 1.x. Colorist Billy Causey walks through the visible and technical differences between the two versions in a Rec.709 SDR delivery: the new JMH color space with the Hellwig 2022 (CIECAM 2022) appearance model, the move from AP0 to AP1 as the working linear space, the elimination of red-channel inversion on LED and neon highlights, and why the new “smoother” Output Transform may need a trim pass to recover the contrast and punch you used to get for free in 1.3.

Understand the new JMH gamut – and why ACES 2.0 hands you more headroom than 1.3

If you have ever pushed a clip with neon or LED light sources through ACES 1.3 and watched the red channel suddenly flip to purple at the top of the trace, you already know the older standard had a structural problem at its gamut edges. ACES 2.0 fixes it by abandoning the cubic gamut entirely. The new working volume is non-cubic, mapped through the Hellwig 2022 color appearance model (also known as CIE CAM 2022). The result is less hue shifting, less clamping on individual color channels, and no more inversions on extreme luminance values.

The trade-off is that ACES 2.0 hands you a less contrasty, less “print-ish” image out of the box. The 1.3 Output Transform was famously crunchy by design, leaning toward a print look without committing to one. ACES 2.0 takes the opposite stance: it gives you more headroom and a smoother gamma curve, but the punch you used to get for free is now your job. If you want it back, you add a trim node after your initial offset and shape the contrast yourself.

In this Insight, you will see exactly where 1.3 falls apart at the gamut edges on a piece of Blackmagic Design test footage with an aggressive red channel cast, then walk through the structural reasons why the tools you reach for – exposure, log wheels, HDR wheels – behave differently in the new color space. Along the way, you will get the AP0-to-AP1 working space change in action, the system-level vs OFX management gotcha that bit Resolve 20 (now fixed in Resolve 21), and the JMH transform pipeline that replaces the old RRT plus ODT pair with a single combined transform.


“ACES 2.0 is more about giving you more room to work with, even if that sometimes means pulling the image back and having it where it’s not exactly an out-of-the-box, one-to-one look.”

Billy Causey, Colorist, Cinematographer
ACES 2.0 SDR settings in DaVinci Resolve

Key Takeaways

By the end of this Insight, you should understand how to:

  • Read the gamut difference between ACES 1.3 (cubic AP0) and ACES 2.0 (non-cubic JMH / Hellwig 2022) on your scopes and the CIE chromaticity plot
  • Spot the eliminated 1.3 inversion artifact where red channels flipped to purple at extreme luminance with LED and neon sources
  • Adjust to new tool reactions when offset, log, and HDR wheels behave differently in AP1 vs AP0 working space
  • Recover the 1.3 punch in 2.0 with a trim node after your initial corrections, choosing log or HDR controls depending on whether you want contrast lift or highlight compression
  • Avoid the system-vs-OFX mismatch that bit Resolve 20 ACES workflows, now fixed in Resolve 21, but still requiring matching working spaces if you flip between system management and OFX plugins
  • Follow the JMH pipeline conceptually – J-only tone scale, M-only compression, J-and-M gamut compression, then the JMH combine out to RGB



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