Resolve 10 First Impressions
NAB 2013: DaVinci Resolve 10 First Impressions
I had the pleasure of checking out the brand new version of DaVinci Resolve at the show. If I had to sum it up in one sentence it would be: They Listened!
This release has the perfect blend of new toys, creative tools and useful time saving improvements that will make my grading life a lot more fun. Its hard to tell from the features list how important and fun some of these new features are, so I’ll do my best to convey how excited I am! I’m going to start with the color features and then move into the editing and online finishing(!) features. Resolve 10 is is not yet shipping and they are demoing a Preview at the booth today.
Resolve Live (no, not Resolve Lite but Resolve LIVE) is a new mode in Resolve that does exactly what it says! It lets you feed SDI in, grade pictures live and feed SDI back out to your on-set monitors. At the booth they have a Blackmagic Cinema Camera feeding thunderbolt directly into a Retina MacBook Pro and outputting via thunderbolt BMD Mini Monitor box to a SDI monitor. Add a Tangent Element panel to the mix and you have yourself an awesome on-set live grading system. You can grade using all the normal grading tools like adding nodes, using windows and qualifiers.
Another feature is the ability to freeze the incoming picture grade a single frame or grab stills—which preserve timecode —so when doing the final grade you can apply the grades of those grabbed stills to shots automatically.
Color Correction Enhancements
The big news of the day is Resolve’s editorial features but the color correction enhancements are impressive. There are literally two pages of new features for color correction but I’m going to focus on the ones that blew my mind . . .
Correct – DaVinci Resolve 10 supports plug-ins! This is HUGE for me. There is a new button to the bottom right of the node graph. Click on it and out pops a list of installed OFX plugins.
For example, I grabbed a lens flare from Sapphire and dragged it into a node and bam, a beautiful lens flair directly in Resolve. In my opinion, OFX support is the most important new feature of this release. This architecture will support any OFX plug-in so if you want do use something like Neat Video’s noise reduction plugin you can! Resolve just got a hell of a lot more flexible for me in my commercial workflow.
The Resolve team has completely redesigned Power Windows. You now have unlimited windows per node, brand new gradient power windows and a totally redesigned power curve windows that are a pleasure to use. Think Photoshop or Smoke type masking and that should give you an idea of how good these windows are. They even added fourth trackball suport for window rotation for people who have the BMD panel.
This is the new tab for all things motion related – there is the original spatial noise reduction but its now joined by temporal noise reduction which analyses the previous and next frames and yields you some great results. If you combine both the spatial and temporal reduction you should be able to tackle even the most difficult shots!
This is a whole lot of fun. You can selet a shot and display either all the versions of that shot, or shots in that group, in a grid that goes from displaying 4 images right up to 16.
It gets even better, the Grid Viewer also feeds SDI out so you can watch the grid in real-time. I can see this being great where you have a difficult client and you can just pop up all the versions of a shot and push play so they can pick out their favorite one.
Splitter and Combiner Nodes
You can now split out your image into RGB, YUV and HSL nodes! This gives you total control over your image. Imagine a noisy blue channel—you can now noise reduce just that channel or if you’d prefer to sharpen the luminance plus blur the chroma only. The more compositor type colorists have been asking for this functionality for a long time and I’m excited about using this in my own work.
Node Based PTZR
This is something you may gloss over but its amazing! You can draw a window and then use the node based PTZR to clone out bits of your image. I had a job recently where there was a light in shot over a black background. There was nothing I could do In Resolve 9 to fix it but using this new feature, object removal looks like a breeze.
Other Useful Bits
Global Bypass – Bypass your nodes without turning them off! No more nodes turning on that you didn’t want.
GUI LUT – Calibrate your Interface to match your grading monitor with interface luts.
Lighbox SDI output – Send your lightbox to the SDI monitor, they’ve also added grading controls to this view.
Saving and Applying Tracking data and Keyframes in Stills – I’ve wanted this for so many years and they’ve delivered. This will make my life so much easier!
Enhanced Blur – The blur now goes up to a million! For those that needed stronger blur the new blur is 10x stronger and perfect for blurring out faces and logos—pair this up to the tracker and you have a powerful new combination
Editing and Finishing Enhancments
As I’m not best at judging the editing features I’ll keep it to the ones that impressed me the most.
On first impression Resolve is now a full on editing system. I’m not an editor but playing around with it seems like you could now use Resolve 10 as a full offline and online finishing system.
One Trim Tool
A great thing even I as a non-editor love is the fact that there is only one tool for trimming. You move your cursor between the top, bottom and sides of the clips and it will change from slip, roll and there is even a nudge tool in there.
Finally we have great-looking time warp options in Resolve. I grade a ton of music videos and time remapping is a killer for me. The optical flow looks great and gives us lots more options to stay within Resolve for all our finishing needs.
The titling tool is still a work in progress but from what I tried out It felt like its a solid foundation for all your titling needs. At the moment the functionality is similar to the titling tool in FCP.
Audio is now fully editable in Resolve. Imagine how it works in all NLE’s and you’ve got it. As a colorist I’m looking forward to being able to check audio levels and adjust them for mastering and I’m sure it will be a great option to have on those tight deadlines.
Resolve can now read and write Jpeg 2000 files. If your working in the world of DCP creation this will be a great addition to your life. The best news about this is if you also own Easy DCP, Resolve will interface with Easy DCP and give you all the options you have in that tool directly in Resolve. I’m looking forward to trying this out!
Conclusion: Resolve 10 First Impression
Resolve 10 is a beefy release.
There is so many new features that literally everything is now better, easier and faster in Resolve. I love the new creative options and choices that we have and backing that up with a huge range of workflow improvements has turned this from a great release into an amazing release.
I’ll be demoing Resolve 10 at the BMD booth from about 10 or 11 until 3pm. So stop by the booth and I’ll be happy to give you a demo.
One thing I know: When NAB ends this week and I go back to using Resolve 9 on Monday morning I’ll be missing almost everything about 10. Resolve 10 is expected to ship in Q3 of this year.
Don’t worry: You can rely on the MixingLight team to stay on top of Resolve 10 and share our insights as we discover them!
7 thoughts on “Resolve 10 First Impressions”
sounds amazing! Thanks for this. I really like the idea of a FCPX offline (and rough color grade) to Resolve online workflow. Wonder how much more integrated the XML transfer will be with speed changes, stills, titles etc?
“This architecture will support any OFX plug-in so if you want do use something like Neat Video’s noise reduction plugin you can!”
That’s a silly statement. Why would you want to use Neat Video, when Resolve’s new temporal noise reduction, that you had mentioned just a few phrases later, just as good or better.
It’d be awesome if you could change your Disqus handle to show your real name. We haven’t laid out any comment rules here on MixingLight but in my experience, real names results in a generally better membership experience and we’ll likely lay that out as rule.
RE: Neat vs Resolve – Since we have no data points to evaluate the quality of Resolve’s temporal noise reduction, having the option of using Neat’s solution should be welcomed. Many of us have found Resolve’s current Noise Reduction tool to work in a disappointingly limited number of situations whereas Neat has a long history of successfully tackling some of the most difficult NR jobs.
Also remember: Many Resolve users jump between apps and having a plug-in that works between them all means you only need to master it once – giving you generally better results than twiddling with settings in a host app that you never get an opportunity to master.
Cinnafilm is in the process of building up a user base to port Dark Energy technology – the same stuff use in e.g. Act of Valor – to OFX for Resolve and other platforms. http://www.kickstarter.com/projects/1139569622/dark-energy-ofx-plug-in
Nucoda FilmMaster comes with the pedigree from widely admired company by professionals from around the world. Digital Vision brought us DVNR technology. Over the years Digital Vision proved to be THE company for temporal based Noise Reduction technology. So, that is why I’m using it’s newest noise reduction technology- Clarity, as a base line. I had a chance to test the new temporal based noise reduction in version 10 and found it quite good. Not quite Clarity good, but a very impressive achievement nevertheless for a first try. I used Neat Video numerous times as a plugin with FCP and AE. When using Neat Video, the quality of noise reduction didn’t meet my expectations. The loss of fine detail was just too great. Yes, I may be spoiled, when I get to use Clarity instead of Neat Video. Nevertheless, personally in comparison, I found Neat Video to be more of a prosumer quality tool. On the other hand, I found Resolve’s noise reduction to be superior to Neat Video even this early in the game. So, based on my previous statements and, albeit, limited testing, I have to insist, that using Neat Video instead of built in temporal based noise reduction is a waste of time and, yes, money. Neat Video is not free. Built in NR is. Sorry…
In Disqus, please go to Edit Profile > Full Name and update your name. It’s a rule I’ve had on my other websites for years and works very well. Going forward I will be insisting that everyone do the same here on Mixing Light. Please do so.
Also – word from the booth about the NR tools in Resolve 10, including temporal Noise Reduction… are slated to be available only to paid users of Resolve and require a dongle. Just like Resolve’s 9 NR tools are and are not free. It’s one of the few differences between the paid and Lite versions.
Will that continue to be the case going forward? We’ll see when the software is finally released.
Hey Patrick, I got a question. How do one go about installing the Saphire plug in for Resolve. If in the system will Resolve recognize it? My buddies got some plug in for AE and would like it to be in Resolve also.