Baselight For Avid – Using Windows

Baselight For Avid – Using Windows

July 20, 2015

Using windows in any grading package is essential knowledge. Masking areas and localised corrections are your right hand tool when grading!


Baselight For Avid – Mastering Windows

In this insight we take a look at working with shapes in Baselight for avid.

I had the luxury of knowing how to use complex shapes from using Resolve previously so I set my self the task of diving deep and getting to know the shape tool insight out!

I found drawing shapes in Baselight is excellent. There is four main types of shape. Freehand, Rectangle, Elipse, Edge.

Shapes are quick and easy to draw and I found the fact that every single shape could be converted over to a “custom shape” eye opening. It was extremely easy to just grab a point on a window and stretch it out or change it’s aspect.

The main controls are similar to what you expect with options for feathering and opacity.

Where I struggled initially was with how shapes interact with each other.

In my video insight below you will find an example of this and how I like to use the Interact options.

Interact options are a way of telling baselight how you would like the windows to interact with each other.

It looks complicated at first but after some trial and error I found they behave just as you would expect in any software with slightly different naming.

My favorite feature of working with windows has to be the quick shapes.  Sometimes it’s just useful and speedy to click a preset shape and it achieves exactly what you need.

Check out my video insight below to find out more about using windows in Baselight!

– Dan

Baselight For Avid – Using Windows

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